Arcade and fight stick tester

Run your quarter circles and dragon punches. The history panel shows each direction and button in the order the browser saw them.

No controller detected yet
How to connect

Input map

Registered 0 / 17
L2 0R2 0L1R11234
  • South
  • East
  • West
  • North
  • Left bumper
  • Right bumper
  • Left trigger
  • Right trigger
  • Select
  • Start
  • Left stick
  • Right stick
  • Up
  • Down
  • Left
  • Right
  • Guide

Raw input

Axes

0
+0.00
1
+0.00
2
+0.00
3
+0.00

Buttons

0South0.00
1East0.00
2West0.00
3North0.00
4Left bumper0.00
5Right bumper0.00
6Left trigger0.00
7Right trigger0.00
8Select0.00
9Start0.00
10Left stick0.00
11Right stick0.00
12Up0.00
13Down0.00
14Left0.00
15Right0.00
16Guide0.00

Input history

  1. Waiting for input

How to run this test

  1. Connect the stick or hitbox and press a button.
  2. Tap every button once until the checklist is complete.
  3. Push the lever into all eight directions.
  4. Perform a few motion inputs and read them back in the history.

How to read the result

Directions
Most sticks report the lever as the four D-pad buttons. Diagonals light up two at once. A direction that never lights up points to a microswitch or a mode setting.
History
Each new combination is a line. Motion inputs should appear as a clean sequence. Missing steps can mean a worn switch or a stick in the wrong mode.

Questions about this test

My lever shows up as an analog stick instead of a D-pad.
Many sticks have a switch that selects D-pad, left stick or right stick mode. Set it to D-pad for most fighting games.
How do I check SOCD behaviour on a hitbox?
Hold left and right together and see which direction lights up. The result is decided by the controller firmware and setting, and the history panel shows it exactly.